A DDoS (Distributed Denial of Service) attack aims to make a server or network unavailable by overwhelming it with massive traffic from multiple sources.
The goal is not data theft, but service disruption.
Attackers use botnets consisting of compromised devices to send large volumes of traffic.
Attack process:
Thousands of devices send requests simultaneously
Server capacity is exceeded
Legitimate users cannot access the service
This is a capacity and filtering problem, not a software bug.
Consume bandwidth with massive traffic.
Target server resources at the network level.
Target specific services and are harder to detect.
Game servers
E-commerce websites
Corporate platforms
APIs and SaaS systems
Game servers are the most frequent targets.
Without DDoS protection:
Downtime increases
Customers are lost
SEO rankings drop
Trust is damaged
DDoS protection is not optional.
Effective protection requires multiple layers:
Network-level traffic filtering
Advanced firewall systems
Application-layer protection (WAF)
Real-time attack detection
Game servers require:
UDP-specific filtering
Low-latency mitigation
Real-time monitoring
Generic protection is not sufficient.
DDoS attacks are inevitable.
What matters is minimizing their impact.
With the right infrastructure, DDoS attacks can be mitigated effectively.
ServerTurk provides advanced multi-layer DDoS protection for VDS and Dedicated Server solutions.
View protected server plans:
https://serverturk.net