MTA scripting allows you to create custom game modes and features using the Lua programming language. From vehicle spawn scripts to complex gameplay mechanics, you can code almost anything.
Start by learning the fundamentals of the Lua programming language. Resources like “Lua Tutorial” cover variables, functions, loops, and conditional statements.
The MTA Scripting Wiki offers hundreds of functions and code examples. Functions like createVehicle
, outputChatBox
, and getElementPosition
are essential for most scripts.
function spawnVehicle(player, command, vehicleID)
local x, y, z = getElementPosition(player)
createVehicle(tonumber(vehicleID), x, y, z)
outputChatBox("Vehicle spawned!", player)
end
addCommandHandler("vehicle", spawnVehicle)
Add this code to your server.lua
file, upload it to your MTA server, and type /vehicle 411
to spawn an Infernus.
Test your script on a local or live server and fix any bugs you encounter.